[bf1942] re: autobalance (was Plea for CTF support in BF2 + 2 other things...)

Joe sechon at blackmud.com
Fri Oct 1 14:59:11 EDT 2004


You overlook the matter of why clans exist and play together..Most clans
enjoy playing _together_. Now if it's one single clan vs 20 'pubbers' I can
understand what you're saying but that isn't the case at least in most that
I see. Then again, I don't frequent too many non-clan populated servers as
it is. On our 32-man when it's packed usually we'll have at least two or
three of our guys, a few from DeV, a few from some other assorted clans..We
don't all join the same team, and if stacking gets bad a clan is asked to
switch or we switch.

Anywho, this is getting a bit OT as it is -- I fully support it as a toggle
because it would be nice in some situations, but in mine/our server's it
would have to remain off for open team selection.

-----Original Message-----
From: Andrew vonNiederhausern [mailto:avonnied at genetics.utah.edu]
Sent: Friday, October 01, 2004 1:45 PM
To: bf1942 at icculus.org
Subject: RE: [bf1942] re: autobalance (was Plea for CTF support in BF2 +
2 other things...)


Which is one of the reasons I like it.. nothing is more frustrating then
joining a public game that a clan has team stacked.. usually leaving the
odds at sometimes as much as a 2-1. (it absolutely boggles my mind some
clans do this).

Ofcourse this is would be  server side option giving people the choice of
playing on one or not, but in general it seems to improve the public games
tremendously, at least in SW:BF, and I can only imagine it would do the same
for the BF series.

-----Original Message-----
From: Joe [mailto:sechon at blackmud.com]
Sent: Friday, October 01, 2004 11:36 AM
To: bf1942 at icculus.org
Subject: RE: [bf1942] re: autobalance (was Plea for CTF support in BF2 + 2
other things...)

That bites for clanmates though..No way to ensure you join your buddy?
Pfft..

-----Original Message-----
From: Andrew vonNiederhausern [mailto:avonnied at genetics.utah.edu]
Sent: Friday, October 01, 2004 1:32 PM
To: bf1942 at icculus.org
Subject: RE: [bf1942] re: autobalance (was Plea for CTF support in BF2 +
2 other things...)


One interesting feature in SW:Battlefront that might be good for BF2 is the
ability to turn team switching off.

SW:BF has the option of auto side assign and eliminating the choice of the
client choosing which side they play on.

One thing I've noticed this does to a public game is it dramatically
increases the balance of not only persons but skill in a public match.

Might be a feature worth looking at for BF2, helps keep the teams even and
helps keeping people from team stacking..

-----Original Message-----
From: g8 at the.whole.net [mailto:g8 at the.whole.net]
Sent: Friday, October 01, 2004 11:13 AM
To: bf1942 at icculus.org
Subject: [bf1942] re: autobalance (was Plea for CTF support in BF2 + 2 other
things...)

I'd suggest lowest score that dies first (newest players should be
switched, not those who have been playing on a particular side for a good
while).  Or recent switchers to the unbalanecd side (prevents those wanks
who switch to the 'winning' side).

-g8

On Fri, 1 Oct 2004, David Snodgrass wrote:

> I'd also love to see some work done on the autobalance criteria - ie.
> new players are switched first, or something. right now, it just
> switches whoever dies first, but it hardly seems fair, and is more
> annoying than anything else.
>
>
> ./d
>
>






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