[bf1942] re: autobalance (was Plea for CTF support in BF2 + 2 other things...)

David Snodgrass dave at setupahost.net
Fri Oct 1 14:38:46 EDT 2004


Thats called teamstacking. However, current feature sets allow teams to 
be changed based on a clan tag...



Joe wrote:

>That bites for clanmates though..No way to ensure you join your buddy?
>Pfft..
>
>-----Original Message-----
>From: Andrew vonNiederhausern [mailto:avonnied at genetics.utah.edu]
>Sent: Friday, October 01, 2004 1:32 PM
>To: bf1942 at icculus.org
>Subject: RE: [bf1942] re: autobalance (was Plea for CTF support in BF2 +
>2 other things...)
>
>
>One interesting feature in SW:Battlefront that might be good for BF2 is the
>ability to turn team switching off.
>
>SW:BF has the option of auto side assign and eliminating the choice of the
>client choosing which side they play on.
>
>One thing I've noticed this does to a public game is it dramatically
>increases the balance of not only persons but skill in a public match.
>
>Might be a feature worth looking at for BF2, helps keep the teams even and
>helps keeping people from team stacking..
>
>-----Original Message-----
>From: g8 at the.whole.net [mailto:g8 at the.whole.net]
>Sent: Friday, October 01, 2004 11:13 AM
>To: bf1942 at icculus.org
>Subject: [bf1942] re: autobalance (was Plea for CTF support in BF2 + 2 other
>things...)
>
>I'd suggest lowest score that dies first (newest players should be
>switched, not those who have been playing on a particular side for a good
>while).  Or recent switchers to the unbalanecd side (prevents those wanks
>who switch to the 'winning' side).
>
>-g8
>
>On Fri, 1 Oct 2004, David Snodgrass wrote:
>
>  
>
>>I'd also love to see some work done on the autobalance criteria - ie.
>>new players are switched first, or something. right now, it just
>>switches whoever dies first, but it hardly seems fair, and is more
>>annoying than anything else.
>>
>>
>>./d
>>
>>
>>    
>>
>
>
>
>!DSPAM:415da3bb8972032210908!
>
>  
>




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