[bf1942] re: autobalance (was Plea for CTF support in BF2 + 2 other things...)
Joe
sechon at blackmud.com
Fri Oct 1 14:35:54 EDT 2004
That bites for clanmates though..No way to ensure you join your buddy?
Pfft..
-----Original Message-----
From: Andrew vonNiederhausern [mailto:avonnied at genetics.utah.edu]
Sent: Friday, October 01, 2004 1:32 PM
To: bf1942 at icculus.org
Subject: RE: [bf1942] re: autobalance (was Plea for CTF support in BF2 +
2 other things...)
One interesting feature in SW:Battlefront that might be good for BF2 is the
ability to turn team switching off.
SW:BF has the option of auto side assign and eliminating the choice of the
client choosing which side they play on.
One thing I've noticed this does to a public game is it dramatically
increases the balance of not only persons but skill in a public match.
Might be a feature worth looking at for BF2, helps keep the teams even and
helps keeping people from team stacking..
-----Original Message-----
From: g8 at the.whole.net [mailto:g8 at the.whole.net]
Sent: Friday, October 01, 2004 11:13 AM
To: bf1942 at icculus.org
Subject: [bf1942] re: autobalance (was Plea for CTF support in BF2 + 2 other
things...)
I'd suggest lowest score that dies first (newest players should be
switched, not those who have been playing on a particular side for a good
while). Or recent switchers to the unbalanecd side (prevents those wanks
who switch to the 'winning' side).
-g8
On Fri, 1 Oct 2004, David Snodgrass wrote:
> I'd also love to see some work done on the autobalance criteria - ie.
> new players are switched first, or something. right now, it just
> switches whoever dies first, but it hardly seems fair, and is more
> annoying than anything else.
>
>
> ./d
>
>
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