[bf1942] bfv - debian help needed

Kingsley Foreman kingsley at internode.com.au
Thu Mar 11 01:46:52 EST 2004


Re: [bf1942] bfv server le duexieme essaii suspect it is something wrong with the game.serverIP setting.
it isn't applying the setting to the ASE or gamespy code

as for the remote console it is a server thing not a exe thing.

if you add server line

admin.enableremoteconsole blah blah 4711

the server won't start

Kingsley
  ----- Original Message ----- 
  From: Peter Chang 
  To: 'bf1942 at icculus.org' 
  Sent: Thursday, March 11, 2004 5:11 PM
  Subject: RE: [bf1942] bfv - debian help needed


  From: Kingsley Foreman [mailto:kingsley at internode.com.au]
  Sent: Thursday, March 11, 2004 1:19 AM
  To: bf1942 at icculus.org
  Subject: Re: [bf1942] bfv - debian help needed


    peter.chang at dicecanada.com

    do you or andres have any idea on the ASE/Gamespy issue im having ??
  my linux box here is now good and fucked so i can't actually try what you're talking about except on win32 where it appears to work 

  if i'm understanding your problem correctly. the only settings of consequence here is game.serverIP and game.internet?
    also the freezing console? 
  i don't understand what you mean by freezing console. which one freezes, the remote console thing or the server. how are you invoking the remote console app? i just did a 'remoteconsole.xe -u -a -p a 192.168.0.50' and it connected and i was able to list the bots etc and quit. i *KNOW* i did this aimed at my linux box (when it was still functional) yesterday
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/bf1942/attachments/20040311/40ba8c6a/attachment.htm>


More information about the Bf1942 mailing list