[bf1942] Optimized binaries

Steven Hartland killing at multiplay.co.uk
Thu Jan 22 11:26:55 EST 2004


Map changes will not be an issue as each map is run in a new bf1942
process. Must be something else may be a bad map?

    Steve / K
----- Original Message ----- 
From: "Lee Latham" <leeprivate at cgmlarson.com>
To: <bf1942 at icculus.org>
Sent: 22 January 2004 15:16
Subject: Re: [bf1942] Optimized binaries


> actually, no, i am not using bfsmd.  i just run a single server for fun so 
> i get by without it.  i've recently been running a 24 player 24/7 dc no fly 
> zone server and the crashes have become rare.  it's set to play ctf up to 
> 10, 10 games at a time...which takes like a week to finish one map, as it 
> were.  but when i had a regular level rotation, crashes were daily.
> 
> so i suppose the number of map changes may be the dominant factor in 
> crashing...

================================================
This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. 

In the event of misdirection, illegible or incomplete transmission please telephone (023) 8024 3137
or return the E.mail to postmaster at multiplay.co.uk.





More information about the Bf1942 mailing list