[bf1942] Optimized binaries

Steven Hartland killing at multiplay.co.uk
Thu Jan 22 11:26:55 EST 2004

Map changes will not be an issue as each map is run in a new bf1942
process. Must be something else may be a bad map?

    Steve / K
----- Original Message ----- 
From: "Lee Latham" <leeprivate at cgmlarson.com>
To: <bf1942 at icculus.org>
Sent: 22 January 2004 15:16
Subject: Re: [bf1942] Optimized binaries

> actually, no, i am not using bfsmd.  i just run a single server for fun so 
> i get by without it.  i've recently been running a 24 player 24/7 dc no fly 
> zone server and the crashes have become rare.  it's set to play ctf up to 
> 10, 10 games at a time...which takes like a week to finish one map, as it 
> were.  but when i had a regular level rotation, crashes were daily.
> so i suppose the number of map changes may be the dominant factor in 
> crashing...

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