[bf1942] What's happening DICE?
killing at multiplay.co.uk
Fri Apr 23 07:37:10 EDT 2004
Ok so from that I would say you cannot say 100% if you are or are not
seeing crashes. iirc rsmd supports a no restart flag would be interesting
to see if you set that if you see any difference. Alternatively move the main
exec and replace it with a script which logs each time its called. This will
show 100% if you are seeing crashes or not.
Steve / K
----- Original Message -----
From: "Rick Thompson" <fortweb at fortweb.com>
To: <bf1942 at icculus.org>
Sent: 23 April 2004 12:23
Subject: Re: [bf1942] What's happening DICE?
> The BBO daemon does restart a gameserver automatically on a crash but it is
> not hard to determine the difference between a map restart and a crash
> since a crash would kick everyone playing.
> In addition to mrtg, logwatch and a couple other tools we have enough idle
> machines on the lan here to keep a live bbo mon on all bf servers and a
> halfd mon going on hl servers. We also have terms going 24/7 running the
> top util on all of our boxes so we can keep an eye on processes (if the pid
> changes, the game has crashed) and then there is of course the gameserver,
> bbo and halfd logs that are written when a game crashes. Halfd emails us if
> an HL server crashes, this would be a convenient switch for bbo btw.
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