[bf1942] windows vs linux
psykoral at comcast.net
Sun Oct 19 23:41:13 EDT 2003
I'm using Mandrake 9.1 on Kernel 2.4.21...
One SCSI does all the games, another all the web sites
And the third is purely for downloading files.
It helps spread out the work load... Oh and an
Intel onboard nic.
From: Reno Romanin [mailto:reno at hardcoretek.com]
Sent: Sunday, October 19, 2003 10:32 AM
To: bf1942 at icculus.org
Subject: Re: [bf1942] windows vs linux
I have the same problem from time to time...
what kernel are you using?
it never started for me until i went to 2.4.18 and above.
At least, thats when i started noticing it.
I think they changed some process scheduling that made hlds behave
differently.... thats about all i can think of.
----- Original Message -----
From: "-=Psykoral=-" <psykoral at comcast.net>
To: <bf1942 at icculus.org>
Sent: Sunday, October 19, 2003 12:24 PM
Subject: RE: [bf1942] windows vs linux
> We're using the onboard nForce2 MCP networking controller. One of the
> machines has a mobo with an onboard Intel gigabit NIC, so we use that
> that machine.
> Perhaps I should have mentioned *CPU spikes* as well. i.e. for some
> change periods, hlds_l shoots up to 70% of CPU..
> No problems with Q3-based server code, and even bf1942 behaves itself
> of the time.
> Wow, that aint right... I've never seen Half life spike the CPU
> At 70%, not EVEN at map change... infact I start all my servers
> At the same time, so they end up changing maps at the same time...
> The highest I've ever seen it spike was 56% and that was 4 servers
> Changing maps at the same time.
> I know you said it happends on different machines, but defintly
> Get the nforce chipset update from Nvidia if you haven't already.
> I've seen allot of issues with those boards in particular.
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