[bf1942] Anti cheat tool

James Gurney james at globalmegacorp.org
Tue Nov 18 14:50:14 EST 2003

Scratch Monkey wrote:
> I assume you mean that the server does a simple distance calculation, but
> doesn't do any clipping calculations (which are much harder)?

Cheating Death did clipping calculations and seemed to work fine. 
Although CS maps tend to be a great deal less complicated than BF maps, 
so this may not be possible.

> If you don't send enemy position information, how is the client to render an
> enemy who *is* in view?

I meant as far as the minimap data goes. Either the minimap data is sent 
seperately or it's the same as the data you'd get to show someone on 
screen, at any rate, it should only send what's necessary to send, as 
mentioned above.

> I recommend this article on the technology of cheating:
> <http://catb.org/~esr/writings/quake-cheats.html>

And in return, here's a nice article written by the author of CD, which 
may help clear things up slightly:



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