[bf1942] Linux server status update 2003-04-28

Sam Evans sam at neuroflux.com
Tue Apr 29 09:52:08 EDT 2003


You know.. Just writing the logs out in real time to disk is so much
easier that having to do compression, sockets, etc. etc.

I realize there could be a lot of logs here, but why not let the user
specify what they want logged, or better yet, just log the kills, flag /
point captures and deaths..   That in it's self wouldn't be anymore
information that what other game servers already log today.


On Tue, 29 Apr 2003, Scratch Monkey wrote:

> --On Tuesday, April 29, 2003 11:29 AM +0200 "Fredriksson, Andreas"
> <andreas.fredriksson at dice.se> wrote:
>
> > I'm thinking about making the compression optional, but it
> > really is needed because the log files easily reach several
> > megabytes of size for a single round without compression.
>
> This calls for plumbing! Feed the output to a socket ("named pipe" for
> Windows) and use another process to do real-time stats processing and
> compression. If you use a TCP socket, the stats need not be stored on the same
> machine. Not sure how the Windows guys could deal with that, but a Linux
> script could capture with netcat and feed it to both the stats engine and
> one's choice of compressor. On an SMP machine, the compressor will migrate to
> the CPU not being used for the game.
>



More information about the Bf1942 mailing list