[bf1942] Getting the server to run

Tom Davis tdavis75 at yahoo.com
Sat Dec 14 19:47:12 EST 2002


I'll just keep my eyes open and hope for the best.  This server would
definitely help me out a lot and take the load off my main pc.  

Thanks,
Tom

 

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-----Original Message-----
From: Brad Davidson [mailto:kiloman at oatmail.org] 
Sent: Saturday, December 14, 2002 7:20 PM
To: bf1942 at icculus.org
Subject: RE: [bf1942] Getting the server to run

Yeah, that's the error du jour.

I'd have you get a stack trace, but all the ones that have been looked
at from
when that happens have been the exact same so far.

Ryan has posted an explanation of what's going on and why it's hard to
debug it.
I'd expect a new patch some time in the next week, but I'm not Ryan, so
I can't
promise anything... and I don't know if he can either :P

http://icculus.org/cgi-bin/ezmlm/ezmlm-cgi?26:mss:297:hinhjdecmffhcnmjpg
af

-Brad

> The server appears to be running after that error.  Then I try to
> connect from through the LAN.  I can see the server from the game.
When
> I try to join, it starts to load.  Then I get this message after the
(0)
> Error: statement:
> 
> (0): Error: : 1Failed to load
> 
> STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}.	
> STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}.
> STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}.
> STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}.
> STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}.
> STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}.
> Segmentation fault
> 
> Then of course the server crashes and I get disconnected.
> 






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