[aquaria] THE GUILY (was Unofficial PSP port)

Alec Holowka zaphire at gmail.com
Fri Jun 18 09:06:25 EDT 2010


it's used in a few places (Naija's cave, sun temple, etc)

On Fri, Jun 18, 2010 at 8:04 AM, Ryan C. Gordon <icculus at icculus.org> wrote:

>
>  FWIW, I can confirm that the non-framebuffer version of the dark layer
>> code works correctly, since I haven't (yet?) implemented the OpenGL
>> framebuffer extension on the PSP and the dark layer still renders fine.
>>
>
> Out of curiosity, is the dark layer used at all outside of The Abyss (and a
> few other places)? Should we be skipping this processing for most maps?
>
> --ryan.
>
>
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>



-- 
Alec Holowka
www.infiniteammo.ca
www.bit-blot.com
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