[aquaria] THE GUILY (was Unofficial PSP port)

Andrew andrews05 at gmail.com
Thu Jun 17 16:59:10 EDT 2010

On 18/06/2010, at 8:54 AM, Andrew Church wrote:

> FWIW, I can confirm that the non-framebuffer version of the dark layer
> code works correctly, since I haven't (yet?) implemented the OpenGL
> framebuffer extension on the PSP and the dark layer still renders fine.

What is the advantage of using a frame buffer then? Faster/more efficient?

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