The GtkRadiant team is currently looking for additional members to help with the following positions and roles:
- Mac Developer capable of supporting an OS X port of GtkRadiant.
- Level designers and programmers interested in adding support for Return to Castle Wolfenstein.
- Level designers and programmers interested in adding support for War§ow.
- Level designers capable of doing additional general testing and feedback for all supported games.
- Programmers capable of fixing bugs and improving features.
The GtkRadiant source code is now on GitHub which makes it easy for anyone to fork the project, make changes, and submit a pull request. It also contains a bug tracker and wiki. This is the official version and you can compile it for the latest release. GtkRadiant's old subversion repository is available as an archive.
Developers can subscribe to the GtkRadiant mailing list. It is dedicated to discussion about development of future versions of GtkRadiant. You can subscribe to the mailing list, post a message to all the list members, change your existing subscription, or read the archives.
The official GtkRadiant IRC channel is available at irc.quakenet.org #radiant. You can chat about level design, texture creation, modeling, programming, development and bugs.
GtkRadiant has a number of forks. This section is just a list of some of the larger active projects.
You can find a list of active code contributors on GitHub.
The GtkRadiant website is designed and maintained by Obsidian.
Support for a particular game engine in GtkRadiant 1.6 is tied to having an active developer to test and fix issues. A full list of the latest updates to the gamepacks can be obtained from the GtkRadiant Gamepack SVN. Looking to having a particular game supported? Volunteer to help. Here is the list of games supported and who is in charge of them.
|Quake III Arena||Obsidian, TTimo|
|Wolfenstein: Enemy Territory||merlin1991|
|Jedi Academy *||mrwonko, Obsidian|
|* In progress|
Legacy support for other games may be available through older versions of GtkRadiant though the 1.4 and 1.5 branches. Other games may have support though 3rd party forks.
We are interested in adding GtkRadiant 1.6 support for Return to Castle Wolfenstein and War§ow. If you actively map for any of these and want to help us get there, let us know.
|Dark Places||GtkRadiant 1.5, NetRadiant|
|Doom 3||GtkRadiant 1.5, Doom3Edit|
|Half-Life||GtkRadiant 1.4, 1.5|
|Quake||GtkRadiant 1.4, 1.5, NetRadiant|
|Quake II||GtkRadiant 1.4, 1.5, NetRadiant|
|Quake 4||GtkRadiant 1.5, Quake4Edit|
|Return to Castle Wolfenstein||GtkRadiant 1.4, 1.5|
|Soldier of Fortune II: Double Helix||GtkRadiant 1.4, 1.5|
|Star Trek: Voyager Elite Force||GtkRadiant 1.4, 1.5|
|Star Wars Jedi Knight II: Jedi Outcast||GtkRadiant 1.4, 1.5|
|Tremulous||GtkRadiant 1.4, 1.5, NetRadiant|
|UFO: Alien Invasion||GtkRadiant 1.5, UFORadiant|
|Xonotic/Nexuiz||GtkRadiant 1.5, NetRadiant|