us.asciiroth.client.terrain.decorators
Class WinGame
java.lang.Object
us.asciiroth.client.core.AbstractPiece
us.asciiroth.client.terrain.decorators.Decorator
us.asciiroth.client.terrain.decorators.WinGame
- All Implemented Interfaces:
- ColorListener, Piece, Terrain, TerrainProxy
public class WinGame
- extends Decorator
When this piece receives a color event, the player wins the game. Used
in combination with triggers to end the game when a certain condition
is reached. The url should reference an HTML document to describe the
end of the game, relative to the folder of the current scenario.
| Methods inherited from class us.asciiroth.client.terrain.decorators.Decorator |
canEnter, canExit, getProxiedTerrain, is, not, onAdjacentTo, onAgentEnter, onAgentExit, onColorEvent, onDrop, onEnter, onExit, onFlyOver, onNotAdjacentTo, onPickup |
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
SERIALIZER
public static final Serializer<WinGame> SERIALIZER
- Type serializer.
WinGame
public WinGame(Terrain terrain,
Color color,
java.lang.String url)
- Constructor.
- Parameters:
terrain - color - url -
onColorEventInternal
public void onColorEventInternal(Context ctx,
Cell cell,
Cell origin)
- Description copied from class:
Decorator
- Override this method in subclasses in order to augment the onTrigger
behavior of the decorated terrain.
proxy
public Terrain proxy(Terrain terrain)
- Returns:
- a new proxy, with the same behavior but wrapping a
different terrain
© 2009 Alx Dark