Config Struct Reference
Game configuration structure.  
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#include <common.h>
List of all members.
|  | 
| 
 Public Attributes | 
| Uint16 | width | 
| Uint16 | height | 
| bool | full | 
| Uint16 | audio_format | 
| int | audio_rate | 
| int | audio_channels | 
| string | datadir | 
| string | map | 
| string | scenario | 
| string | anim_file | 
| SDLKey | keybind [30] | 
| double | lvlscale | 
| bool | onlymap | 
Detailed Description
Game configuration structure. 
The documentation for this struct was generated from the following file:
Generated on Sun Feb 5 13:02:36 2006 for Lost Penguins by
 1.3.8
 1.3.8