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Config Struct Reference

Game configuration structure. More...

#include <common.h>

List of all members.

Public Attributes

Uint16 width
Uint16 height
bool full
Uint16 audio_format
int audio_rate
int audio_channels
string datadir
string map
string scenario
string anim_file
SDLKey keybind [30]
double lvlscale
bool onlymap


Detailed Description

Game configuration structure.


The documentation for this struct was generated from the following file:
Generated on Sun Feb 5 13:02:36 2006 for Lost Penguins by doxygen 1.3.8