| act(Object *obj) | Trigger |  [virtual] | 
  | anim_orig (defined in Object) | Object |  [protected] | 
  | animation (defined in Object) | Object |  [protected] | 
  | cancelEvent() | Object |  | 
  | clearEvents() | Object |  | 
  | default_parameters (defined in Trigger) | Trigger |  [static] | 
  | delete_flag (defined in Object) | Object |  [protected] | 
  | destroy() (defined in Object) | Object |  [inline, virtual] | 
  | enter(Object *) | Object |  [inline, virtual] | 
  | event (defined in Object) | Object |  [protected] | 
  | getCenter() const | Object |  [inline] | 
  | getDrawPos() const (defined in Object) | Object |  | 
  | getFrame() const (defined in Object) | Object |  | 
  | getName() (defined in Object) | Object |  [inline] | 
  | getPos() (defined in Object) | Object |  [inline] | 
  | getState(Uint32 cstate) const (defined in Object) | Object |  [inline] | 
  | getType() const (defined in Object) | Object |  [inline] | 
  | idle(Uint16) | Object |  [inline, virtual] | 
  | isDeleted() (defined in Object) | Object |  [inline] | 
  | isIn(const SDL_Rect &rect, bool touch=false) const | Object |  | 
  | isRunning() const (defined in Object) | Object |  | 
  | leave(Object *) | Object |  [inline, virtual] | 
  | loadAnimation(string anim_name, double scale_factor=1, BasePointType abp_type=BP_MD, Uint16 aanimation_type=ATYPE_LOOP, double afps=0, AllignType aallign_type=AT_MD) | Object |  | 
  | loadAnimation(const Image &abase_image, Uint16 aframes=1, BasePointType abp_type=BP_MD, Uint16 aanimation_type=ATYPE_LOOP, double afps=0, Uint16 astart_pos=0, AllignType aallign_type=AT_MD) | Object |  | 
  | loadAnimation(const ParameterMap ¶m=ParameterMap()) | Object |  | 
  | mark_delete() | Object |  [inline] | 
  | name (defined in Object) | Object |  [protected] | 
  | Object(Sint16 xpos=0, Sint16 ypos=0, const ParameterMap ¶m=ParameterMap()) (defined in Object) | Object |  | 
  | onum (defined in Object) | Object |  | 
  | operator<(const Object &obj) const (defined in Object) | Object |  | 
  | otype (defined in Object) | Object |  [protected] | 
  | parameters (defined in Object) | Object |  [protected] | 
  | pos | Object |  [protected] | 
  | resetAnimState() | Object |  [virtual] | 
  | setAnim(EmptyAnimationPtr anim, bool start=false) | Object |  | 
  | setEvent(Event *ev) | Object |  [virtual] | 
  | setPos(Sint16 xcord, Sint16 ycord) | Object |  | 
  | setState(Uint32 cstate) (defined in Object) | Object |  [inline] | 
  | setType(Uint16 newtype) (defined in Object) | Object |  [inline] | 
  | state (defined in Object) | Object |  [protected] | 
  | stopEvent() | Object |  | 
  | switchState(Uint32 cstate) (defined in Object) | Object |  [inline] | 
  | switchType(Uint16 newtype) (defined in Object) | Object |  [inline] | 
  | touch(Object *) | Object |  [inline, virtual] | 
  | Trigger(Sint16 xcord=0, Sint16 ycord=0, const ParameterMap ¶m=ParameterMap()) (defined in Trigger) | Trigger |  | 
  | unsetState(Uint32 cstate) (defined in Object) | Object |  [inline] | 
  | unsetType(Uint16 oldtype) (defined in Object) | Object |  [inline] | 
  | untouch(Object *) | Object |  [inline, virtual] | 
  | updateAnim(Uint16 dt) | Object |  | 
  | updateEvents(Uint16 dt) | Object |  | 
  | ~Object() (defined in Object) | Object |  [virtual] | 
  | ~Trigger() (defined in Trigger) | Trigger |  [virtual] |