#include <Syndicate/Data/Game.h>
| Public Attributes | |
| le_uint8_t | _header [6] | 
| le_uint16_t | _offsets [128 *128] | 
| le_uint16_t | _offset_ref | 
| Syndicate::Data::Game::GameStruct::Pedestrian | _pedestrians [256] | 
| Syndicate::Data::Game::GameStruct::Vehicle | _vehicles [64] | 
| Syndicate::Data::Game::GameStruct::Object | _objects [400] | 
| Syndicate::Data::Game::GameStruct::Weapon | _weapons [512] | 
| Syndicate::Data::Game::GameStruct::Sfx | _sfx [256] | 
| Syndicate::Data::Game::GameStruct::Scenario | _scenarios [2048] | 
| le_uint8_t | _unkn08 [448] | 
| Syndicate::Data::Game::GameStruct::Mapinfos | _mapinfos | 
| Syndicate::Data::Game::GameStruct::Objectives | _objectives [10] | 
| le_uint8_t | _unkn11 [1896] | 
| Classes | |
| struct | Mapinfos | 
| struct | Object | 
| struct | Objectives | 
| struct | Pedestrian | 
| struct | Scenario | 
| struct | Sfx | 
| struct | Vehicle | 
| struct | Weapon | 
| struct Syndicate::Data::Game::GameStruct::Pedestrian Syndicate::Data::Game::GameStruct::_pedestrians[256] | 
| struct Syndicate::Data::Game::GameStruct::Scenario Syndicate::Data::Game::GameStruct::_scenarios[2048] | 
| struct Syndicate::Data::Game::GameStruct::Objectives Syndicate::Data::Game::GameStruct::_objectives[10] | 
 1.5.2
 1.5.2