[ut3] Dropped Players & Cant Reconnect problem
Mike Buderath | Net Tuning Group
m.buderath at nettuning.nl
Tue Oct 23 11:10:06 EDT 2007
Hi,
I think Ryan cannot fix this, I think the problem is in the beta and the
server browser + stats logger. And can only be fixed if the original code is
fixed. But I won't spam this mail list with guesses and assuming. But it's
likely the community behind UT is not linux pro's who like to beta test at
all. All they want is to play online, and that isn't working smooth. So
naturally people will nag about this, cause it's a bit weird EPIC releases a
beta demo to a gamer community, all that will bring is nagging. But ok, I'm
sure Ryan and everyone is aware of this problem, no doubt. But they don't
react, so that means Ryan isn't the guy we need atm to fix this. So let's
spam the epic forums :P
Greetings,
Mike
Van: Jack Landers [mailto:Jack.Landers at realtybid.com]
Verzonden: dinsdag 23 oktober 2007 16:16
Aan: ut3 at icculus.org
Onderwerp: RE: [ut3] Dropped Players & Cant Reconnect problem
Agreed, I've not heard of this problem with theM$ servers only linux, but it
is kinda of frustraighting that if was released in this state w/everyone
having this problem, I'd be willing to let Ryan even use our server/box as a
test platform to get this issue resolved.
Jack
_____
From: [Apoc]Death [mailto:death at apoc.org]
Sent: Monday, October 22, 2007 8:00 PM
To: ut3 at icculus.org
Subject: Re: [ut3] Dropped Players & Cant Reconnect problem
Not so I've heard. Seems that Windoze servers crashy-crashy here and there,
but no sign of this net subsystem hangup while the rest of the server app
chugs along fine that we're seeing in linux-land.
No idea why there's no fix yet, but I'm not gonna bother speculating. We're
stuck until something better comes along, whenever it is provided.
-Rob
On Oct 22, 2007, at 5:58 PM, Rick Page wrote:
Is this issue also with Windows? I haven't found anything exactly like this.
But my guess is if it is also a problem with Windows, then it is a problem
with UT3 and not just the Linux port. With that said, it may not be possible
for Ryan to fix the problem and he has to wait until Epic corrects it. He
may even be waiting on Epic for some of these other issues. It would be a
waste of time to fix something that is broken, if Epic is planning on fixing
it.
Just my two cents.
-Rick
On 10/22/07, [Apoc]Death <death at apoc.org> wrote:
Pretty sure it's all linux servers as I haven't heard anyone post
something contrary to that claim.
I posted a workaround a few days ago on this list that gets my server
to stay useful for a few hours by preventing a map change, but that's
about as good as I can manage. Still, I'll take a few hours over a
few minutes any day.
The only other thing that was mentioned here was to turn off
advertising of the server (bShouldAdvertise to False). That's kind
of pointless from my perspective, but if you've got a group of
players and can tell them a known IP through a website or something,
why not?
-Rob
On Oct 22, 2007, at 4:13 PM, Donald Stephens wrote:
> Are all Linux servers experiencing this or are there some that are
> unaffected? If there are some what are they doing different than
> everyone else?
>
> -----Original Message-----
> From: Chris Brunelle [mailto:cbrunelle8 at cogeco.ca]
> Sent: Sunday, October 21, 2007 3:42 PM
> To: ut3 at icculus.org
> Subject: RE: [ut3] Dropped Players & Cant Reconnect problem
>
> Is it possible to get some kind of confirmation that this Is being
> looked
> at....anything...something...its becoming really annoying having to
> restart
> the server every 15min because it goes down...
>
>
>
> -----Original Message-----
> From: [Apoc]Death [mailto:death at apoc.org]
> Sent: October 19, 2007 2:45 PM
> To: ut3 at icculus.org
> Subject: Re: [ut3] Dropped Players & Cant Reconnect problem
>
>
>
> On Oct 19, 2007, at 4:05 PM, -gizZMo- wrote:
>> so i suppose we just gotta hold still and play minesweeper or
>> something *G*
>
> Or, y'know, play UT99 or UT2k4, both of which rock the house on
> Linux... Blowing the hell out people in virtual worlds sure gets out
> my frustrations... Try it! ;)
>
> -Rob
>
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>
>
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