Seg Faulting Linux Server - Added Info - Again
Daniel Hunt
daniel.hunt at gmail.com
Mon Oct 15 16:24:40 EDT 2007
I've played a bit with the config files after a few warning flags stood out
at me in an strace. I copied all of the Default*.ini files to UT*.ini, and
ran it again.
Now it falls over at a different location:
.......
Init: Friendly System Settings:
Init: TextureDetail=Level5
Init: WorldDetail=Level5
Init: bUseVSync=0
Init: bUseMSAA=0
Init: ScreenPercentage=100
Init: UpscaleScreenPercentage=1
Init: ResX= 800
Init: ResY= 600
Init: Fullscreen=0
appError called:
Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"),
TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni )
[File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp]
[Line: 244]
Stack:
Init: Sockets: I am dingo (127.0.0.1:0)
Critical: appError called:
Critical: Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"),
TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni )
[File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp]
[Line: 244]
Stack:
Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"),
TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni )
[File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp]
[Line: 244]
Stack:
Exiting due to error
Exit: Executing UObject::StaticShutdownAfterError
Log: appRequestExit(1)
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