I've played a bit with the config files after a few warning flags stood out at me in an strace. I copied all of the Default*.ini files to UT*.ini, and ran it again.<br>Now it falls over at a different location:<br><br>
.......<br>Init: Friendly System Settings:<br>Init: TextureDetail=Level5<br>Init: WorldDetail=Level5<br>Init: bUseVSync=0<br>Init: bUseMSAA=0<br>Init: ScreenPercentage=100<br>Init: UpscaleScreenPercentage=1<br>
Init: ResX= 800<br>Init: ResY= 600<br>Init: Fullscreen=0<br><br>appError called:<br>Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"), TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni ) [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp] [Line: 244]
<br><br>Stack:<br>Init: Sockets: I am dingo (<a href="http://127.0.0.1:0">127.0.0.1:0</a>)<br>Critical: appError called:<br>Critical: Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"), TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni ) [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp] [Line: 244]
<br><br>Stack:<br>Assertion failed: GConfig->GetInt( TEXT("TextureStreaming"), TEXT("MinRequestedMipsToConsider"), MinRequestedMipsToConsider, GEngineIni ) [File:/home/icculus/projects/UnrealEngine3-Icculus/Development/Src/Engine/Src/UnContentStreaming.cpp] [Line: 244]
<br><br>Stack:<br><br><br><br>Exiting due to error<br>Exit: Executing UObject::StaticShutdownAfterError<br>Log: appRequestExit(1)<br><br><br>