[twilight-devel] Twilight stability

Joseph Carter knghtbrd at bluecherry.net
Tue Jul 30 21:03:34 EDT 2002


Just a followup...

On Mon, Jul 29, 2002 at 09:11:19PM -0700, Joseph Carter wrote:
> The end result is that Twilight is now significantly more stable than it
> was a few hours ago.  Some bugs I've found while testing the revert:
> 
>  - unlit maps are solid white, trivially fixed

Fixed.


>  - memory corruption, Damm's bug lives and I know how to demonstrate it!

Fixed (and about damned time too!)


>  - rocket trails look bad with low or high framerates

In progress - particles are being broken and fixed in the knghtbrd branch.
When I merge back in to head, this will be fixed.


>  - our demo playback has some borkedness

Outstanding.  Mostly we should not be printing that the server dropped us
just because a demo ended.  It's a useless/confusing warning message in
the case of demo playback.  This is trivial if someone wants to go fix
this.

-- 
Joseph Carter <knghtbrd at bluecherry.net>               This end upside-down
 
<Knghtbrd> 2fort5 sucks enough to have its own gravity ...

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