[quake3] Ok, sound?

Thilo Schulz arny at ats.s.bawue.de
Sat Sep 3 17:08:03 EDT 2005


On Saturday 03 September 2005 07:16, Zachary J. Slater wrote:
> I was just playing on Primer's server (running on an x86_64 box is
> online at newcastle.devrandom.net:1717) and then on my own with some
> reaction quake 3 (rq3). I /think/ the SDL stuff, or maybe our version in
> general, adds some sound lag. What I really need right now is for other
> people to check for that. Small, otherwise insignificant changes like
> this, could ruin the player experience.

I found that editing the .asoundrc in your home directory alleviates the 
problem.

for example lines like:
period_size 1024
buffer_size 4096
already smell like delay.

-- 
Thilo Schulz
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