Crash on x86_64?
brendanburns at comcast.net
brendanburns at comcast.net
Sat Sep 3 16:38:25 EDT 2005
Hey folks,
Just got around to trying this with on my x86_64 Debian box, I'm using the demo pak0.pk3 since i don't own the game.
I start quake with:
./linuxquake3 +set sv_pure 0 +set vm_cgame 0 +set vm_game 0 +set vm_ui 0
Everything launches fine, but when I try to start a single player game it dies. Running it in gdb,
I see that it dies on line 840 of qcommon/cvar.c with a segfault. Based on the comments, this function seems to be vm specific. Should it not be called with vm_foo set to zero?
I'll play around some more, but if someone on x86_64 has this working, let me know!
Thanks in advance!
--brendan
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