[quake3-commits] [ioquake/ioq3] d824cf: OpenGL2: Fix MD3 surface with zero shaders dividin...
zack at cloemail.com
Wed Oct 4 22:01:08 EDT 2017
Author: Zack Middleton <zack at cloemail.com>
Date: 2017-10-04 (Wed, 04 Oct 2017)
OpenGL2: Fix MD3 surface with zero shaders dividing by zero
Reported by @DescX.
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