[quake3-commits] [ioquake/ioq3] 1bb2bc: Fix OpenGL2 ignoring last light grid point on each...

Zack Middleton zturtleman at gmail.com
Thu Jul 9 23:46:14 EDT 2015


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 1bb2bc370d250101baf048a6edd1cc349aa996e9
      https://github.com/ioquake/ioq3/commit/1bb2bc370d250101baf048a6edd1cc349aa996e9
  Author: Zack Middleton <zturtleman at gmail.com>
  Date:   2015-07-09 (Thu, 09 Jul 2015)

  Changed paths:
    M code/renderergl1/tr_light.c
    M code/renderergl2/tr_light.c

  Log Message:
  -----------
  Fix OpenGL2 ignoring last light grid point on each axis

Also change light grid bounds clamping to make it more clear what invalid
values are.




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