[quake3-commits] [ioquake/ioq3] 1bb2bc: Fix OpenGL2 ignoring last light grid point on each...
Zack Middleton
zturtleman at gmail.com
Thu Jul 9 23:46:14 EDT 2015
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: 1bb2bc370d250101baf048a6edd1cc349aa996e9
https://github.com/ioquake/ioq3/commit/1bb2bc370d250101baf048a6edd1cc349aa996e9
Author: Zack Middleton <zturtleman at gmail.com>
Date: 2015-07-09 (Thu, 09 Jul 2015)
Changed paths:
M code/renderergl1/tr_light.c
M code/renderergl2/tr_light.c
Log Message:
-----------
Fix OpenGL2 ignoring last light grid point on each axis
Also change light grid bounds clamping to make it more clear what invalid
values are.
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