[quake3-commits] [ioquake/ioq3] 3273df: Add missing EV_USE_ITEM15 cases

Zack Middleton zturtleman at gmail.com
Wed Oct 29 02:43:57 EDT 2014


  Branch: refs/heads/master
  Home:   https://github.com/ioquake/ioq3
  Commit: 3273df14af09f23028ac413275f229d00063d758
      https://github.com/ioquake/ioq3/commit/3273df14af09f23028ac413275f229d00063d758
  Author: Zack Middleton <zturtleman at gmail.com>
  Date:   2014-10-29 (Wed, 29 Oct 2014)

  Changed paths:
    M code/cgame/cg_event.c
    M code/game/ai_dmq3.c

  Log Message:
  -----------
  Add missing EV_USE_ITEM15 cases

Add EV_USE_ITEM15 to cg_event.c and ai_dmq3.c for consistency.


  Commit: 39cf21bf54332328239e8c05add4429a8cc62749
      https://github.com/ioquake/ioq3/commit/39cf21bf54332328239e8c05add4429a8cc62749
  Author: Zack Middleton <zturtleman at gmail.com>
  Date:   2014-10-29 (Wed, 29 Oct 2014)

  Changed paths:
    M code/sys/sys_main.c

  Log Message:
  -----------
  Fix pid file ignoring user set fs_homepath

Create pid file in fs_homepath instead of (always) default homepath.
If not manually set, fs_homepath is set to Sys_DefaultHomePath().


  Commit: 1ba9e7a45ec372f177736f7fecb3f3b0a9e5404b
      https://github.com/ioquake/ioq3/commit/1ba9e7a45ec372f177736f7fecb3f3b0a9e5404b
  Author: Zack Middleton <zturtleman at gmail.com>
  Date:   2014-10-29 (Wed, 29 Oct 2014)

  Changed paths:
    M code/renderergl1/tr_backend.c
    M code/renderergl1/tr_shadows.c
    M code/renderergl2/tr_backend.c
    M code/renderergl2/tr_fbo.c
    M code/renderergl2/tr_shadows.c

  Log Message:
  -----------
  Always use GL_Cull to change cull state

Manually changing cull state can cause later GL_Cull calls to not change
the cull state.


Compare: https://github.com/ioquake/ioq3/compare/e488663e3176...1ba9e7a45ec3


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