[quake3-commits] [ioquake/ioq3] b1821e: OpenGL2: remove lightmap support from generic glsl...
SmileTheory
SmileTheory at gmail.com
Tue Nov 11 00:59:51 EST 2014
Branch: refs/heads/master
Home: https://github.com/ioquake/ioq3
Commit: b1821e303daa2575cd232cc9923b6eaa1fa485a6
https://github.com/ioquake/ioq3/commit/b1821e303daa2575cd232cc9923b6eaa1fa485a6
Author: SmileTheory <SmileTheory at gmail.com>
Date: 2014-11-10 (Mon, 10 Nov 2014)
Changed paths:
M code/renderergl2/glsl/generic_fp.glsl
M code/renderergl2/glsl/generic_vp.glsl
M code/renderergl2/tr_glsl.c
M code/renderergl2/tr_local.h
M code/renderergl2/tr_shade.c
M code/renderergl2/tr_shader.c
Log Message:
-----------
OpenGL2: remove lightmap support from generic glsl shader.
This path was barely used and doing this compiles fewer shaders.
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