[quake3-commits] r2265 - in trunk/code: cgame game ui
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Mon Jun 18 12:27:00 EDT 2012
Author: ztm
Date: 2012-06-18 12:27:00 -0400 (Mon, 18 Jun 2012)
New Revision: 2265
Modified:
trunk/code/cgame/cg_event.c
trunk/code/game/ai_dmq3.c
trunk/code/game/g_spawn.c
trunk/code/game/g_syscalls.c
trunk/code/ui/ui_main.c
trunk/code/ui/ui_syscalls.c
Log:
REFACTOR
>From /dev/humancontroller.
Modified: trunk/code/cgame/cg_event.c
===================================================================
--- trunk/code/cgame/cg_event.c 2012-06-18 16:25:13 UTC (rev 2264)
+++ trunk/code/cgame/cg_event.c 2012-06-18 16:27:00 UTC (rev 2265)
@@ -1066,13 +1066,13 @@
if (cg.snap->ps.powerups[PW_BLUEFLAG] || cg.snap->ps.powerups[PW_NEUTRALFLAG]) {
}
else {
- if (cgs.clientinfo[cg.clientNum].team == TEAM_BLUE) {
+ if (cgs.clientinfo[cg.clientNum].team == TEAM_BLUE) {
#ifdef MISSIONPACK
if (cgs.gametype == GT_1FCTF)
CG_AddBufferedSound( cgs.media.yourTeamTookTheFlagSound );
else
#endif
- CG_AddBufferedSound( cgs.media.enemyTookYourFlagSound );
+ CG_AddBufferedSound( cgs.media.enemyTookYourFlagSound );
}
else if (cgs.clientinfo[cg.clientNum].team == TEAM_RED) {
#ifdef MISSIONPACK
Modified: trunk/code/game/ai_dmq3.c
===================================================================
--- trunk/code/game/ai_dmq3.c 2012-06-18 16:25:13 UTC (rev 2264)
+++ trunk/code/game/ai_dmq3.c 2012-06-18 16:27:00 UTC (rev 2265)
@@ -2301,7 +2301,6 @@
#endif
//
if (bs->enemy >= 0) {
- //if the enemy is carrying a flag
BotEntityInfo(bs->enemy, &entinfo);
// if the enemy is carrying a flag
if (EntityCarriesFlag(&entinfo)) return qfalse;
Modified: trunk/code/game/g_spawn.c
===================================================================
--- trunk/code/game/g_spawn.c 2012-06-18 16:25:13 UTC (rev 2264)
+++ trunk/code/game/g_spawn.c 2012-06-18 16:27:00 UTC (rev 2265)
@@ -485,7 +485,7 @@
l = strlen( string );
if ( level.numSpawnVarChars + l + 1 > MAX_SPAWN_VARS_CHARS ) {
- G_Error( "G_AddSpawnVarToken: MAX_SPAWN_VARS" );
+ G_Error( "G_AddSpawnVarToken: MAX_SPAWN_VARS_CHARS" );
}
dest = level.spawnVarChars + level.numSpawnVarChars;
Modified: trunk/code/game/g_syscalls.c
===================================================================
--- trunk/code/game/g_syscalls.c 2012-06-18 16:25:13 UTC (rev 2264)
+++ trunk/code/game/g_syscalls.c 2012-06-18 16:27:00 UTC (rev 2265)
@@ -48,6 +48,7 @@
void trap_Error(const char *fmt)
{
syscall(G_ERROR, fmt);
+ // shut up GCC warning about returning functions, because we know better
exit(1);
}
@@ -227,7 +228,6 @@
void trap_SnapVector( float *v ) {
syscall( G_SNAPVECTOR, v );
- return;
}
// BotLib traps start here
Modified: trunk/code/ui/ui_main.c
===================================================================
--- trunk/code/ui/ui_main.c 2012-06-18 16:25:13 UTC (rev 2264)
+++ trunk/code/ui/ui_main.c 2012-06-18 16:27:00 UTC (rev 2265)
@@ -5108,7 +5108,6 @@
uiInfo.uiDC.drawSides = &_UI_DrawSides;
uiInfo.uiDC.drawTopBottom = &_UI_DrawTopBottom;
uiInfo.uiDC.clearScene = &trap_R_ClearScene;
- uiInfo.uiDC.drawSides = &_UI_DrawSides;
uiInfo.uiDC.addRefEntityToScene = &trap_R_AddRefEntityToScene;
uiInfo.uiDC.renderScene = &trap_R_RenderScene;
uiInfo.uiDC.registerFont = &trap_R_RegisterFont;
Modified: trunk/code/ui/ui_syscalls.c
===================================================================
--- trunk/code/ui/ui_syscalls.c 2012-06-18 16:25:13 UTC (rev 2264)
+++ trunk/code/ui/ui_syscalls.c 2012-06-18 16:27:00 UTC (rev 2265)
@@ -47,6 +47,7 @@
void trap_Error(const char *string)
{
syscall(UI_ERROR, string);
+ // shut up GCC warning about returning functions, because we know better
exit(1);
}
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