[quake3-commits] r2308 - trunk/code/game
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Fri Aug 17 02:18:37 EDT 2012
Author: ztm
Date: 2012-08-17 02:18:37 -0400 (Fri, 17 Aug 2012)
New Revision: 2308
Modified:
trunk/code/game/ai_team.c
trunk/code/game/g_team.c
Log:
Added MISSIONPACK ifdef around GT_1FCTF code.
Modified: trunk/code/game/ai_team.c
===================================================================
--- trunk/code/game/ai_team.c 2012-08-16 21:38:02 UTC (rev 2307)
+++ trunk/code/game/ai_team.c 2012-08-17 06:18:37 UTC (rev 2308)
@@ -131,7 +131,12 @@
int traveltimes[MAX_CLIENTS];
bot_goal_t *goal = NULL;
- if (gametype == GT_CTF || gametype == GT_1FCTF) {
+#ifdef MISSIONPACK
+ if (gametype == GT_CTF || gametype == GT_1FCTF)
+#else
+ if (gametype == GT_CTF)
+#endif
+ {
if (BotTeam(bs) == TEAM_RED)
goal = &ctf_redflag;
else
Modified: trunk/code/game/g_team.c
===================================================================
--- trunk/code/game/g_team.c 2012-08-16 21:38:02 UTC (rev 2307)
+++ trunk/code/game/g_team.c 2012-08-17 06:18:37 UTC (rev 2308)
@@ -298,9 +298,11 @@
enemy_flag_pw = PW_REDFLAG;
}
+#ifdef MISSIONPACK
if (g_gametype.integer == GT_1FCTF) {
enemy_flag_pw = PW_NEUTRALFLAG;
}
+#endif
// did the attacker frag the flag carrier?
tokens = 0;
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