r1329 - trunk/code/renderer
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sun Apr 27 13:43:35 EDT 2008
Author: thilo
Date: 2008-04-27 13:43:35 -0400 (Sun, 27 Apr 2008)
New Revision: 1329
Modified:
trunk/code/renderer/tr_cmds.c
trunk/code/renderer/tr_local.h
Log:
Another two minor clean-ups to last commit.
Modified: trunk/code/renderer/tr_cmds.c
===================================================================
--- trunk/code/renderer/tr_cmds.c 2008-04-27 17:32:14 UTC (rev 1328)
+++ trunk/code/renderer/tr_cmds.c 2008-04-27 17:43:35 UTC (rev 1329)
@@ -486,11 +486,9 @@
{
cmd->commandId = RC_DRAW_BUFFER;
- if(stereoFrame == STEREO_CENTER && r_anaglyphMode->modified)
+ if(r_anaglyphMode->modified)
{
- if(!r_anaglyphMode->integer)
- qglColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
-
+ qglColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
r_anaglyphMode->modified = qfalse;
}
Modified: trunk/code/renderer/tr_local.h
===================================================================
--- trunk/code/renderer/tr_local.h 2008-04-27 17:32:14 UTC (rev 1328)
+++ trunk/code/renderer/tr_local.h 2008-04-27 17:43:35 UTC (rev 1329)
@@ -1005,7 +1005,6 @@
extern cvar_t *r_stencilbits; // number of desired stencil bits
extern cvar_t *r_depthbits; // number of desired depth bits
extern cvar_t *r_colorbits; // number of desired color bits, only relevant for fullscreen
-extern cvar_t *r_stereo; // desired pixelformat stereo flag
extern cvar_t *r_texturebits; // number of desired texture bits
// 0 = use framebuffer depth
// 16 = use 16-bit textures
More information about the quake3-commits
mailing list