[quake3-bugzilla] [Bug 6435] New: Fix UI cursor movements
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Thu Jul 7 10:02:27 EDT 2016
https://bugzilla.icculus.org/show_bug.cgi?id=6435
Bug ID: 6435
Summary: Fix UI cursor movements
Product: ioquake3
Version: GIT MASTER
Hardware: All
OS: All
Status: NEW
Severity: normal
Priority: P3
Component: Video
Assignee: zachary at ioquake.org
Reporter: mine at ukr.net
QA Contact: quake3-bugzilla at icculus.org
Created attachment 3559
--> https://bugzilla.icculus.org/attachment.cgi?id=3559&action=edit
Suggested solution
If you have 1280x960 resolution, for example, each mouse delta in
UI_MouseEvent( int dx, int dy ) will be actually doubled from 640x480 and
cursor movements will look choppy.
So we should use native display resolution space and then scale all moves to
640x480 virtual UI space. Later, UI will convert them back to screen
coordinates in UI_AdjustFrom640()
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