[quake3-bugzilla] [Bug 6059] New: OpenGL2: r_ext_framebuffer_multisample disables flares
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Sun Nov 10 12:59:55 EST 2013
https://bugzilla.icculus.org/show_bug.cgi?id=6059
Bug ID: 6059
Summary: OpenGL2: r_ext_framebuffer_multisample disables flares
Classification: Unclassified
Product: ioquake3
Version: unspecified
Hardware: PC
OS: Windows NT
Status: NEW
Severity: normal
Priority: P3
Component: Video
Assignee: use.less01 at gmail.com
Reporter: kuehnhammertobias at gmx.at
QA Contact: quake3-bugzilla at icculus.org
Start a map with compiled flares (e.g. q3dm4)
Set r_flares to 1. Flares are drawn as they should.
Set r_ext_framebuffer_multisample to 4. Run vid_restart. No flares can be seen.
NOT related to the latest changes to flare code concerning to this bug:
https://bugzilla.icculus.org/show_bug.cgi?id=5998
The bug occurs on ioquake3 versions before these changes were made!
I'm on Windows 7, Nvidia
Tobias Kuehnhammer.
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