[quake3-bugzilla] [Bug 6003] New: OpenGL2: Shadows aren't shown at	all.
    bugzilla-daemon at icculus.org 
    bugzilla-daemon at icculus.org
       
    Thu Aug  1 06:19:03 EDT 2013
    
    
  
https://bugzilla.icculus.org/show_bug.cgi?id=6003
            Bug ID: 6003
           Summary: OpenGL2: Shadows aren't shown at all.
    Classification: Unclassified
           Product: ioquake3
           Version: unspecified
          Hardware: PC
                OS: Windows NT
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Video
          Assignee: use.less01 at gmail.com
          Reporter: kuehnhammertobias at gmx.at
        QA Contact: quake3-bugzilla at icculus.org
I have tried 'r_forcesun 1', 'r_dlightmode 2 and even 'r_dlightmode 3'
regardless what commands I choose, no dynamic shadows are cast.
I'm on Win 7 64-bit, Nvidia.
Tobias Kuehnhammer
-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/quake3-bugzilla/attachments/20130801/43e532c4/attachment.html>
    
    
More information about the quake3-bugzilla
mailing list