[quake3-bugzilla] [Bug 5919] New: Screen does not update when using opengl2 with r_postProcess 1 on 10.8
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Tue Apr 9 18:38:30 EDT 2013
https://bugzilla.icculus.org/show_bug.cgi?id=5919
Bug ID: 5919
Summary: Screen does not update when using opengl2 with
r_postProcess 1 on 10.8
Classification: Unclassified
Product: ioquake3
Version: GIT MASTER
Hardware: Macintosh
OS: MacOS X
Status: NEW
Severity: normal
Priority: P3
Component: Video
Assignee: zachary at ioquake.org
Reporter: redsaur at redsaurus.net
QA Contact: quake3-bugzilla at icculus.org
Built current github version using ./make-macosx.sh on 10.8.3, latest Xcode
etc.
When cl_renderer is set to opengl2 and r_postProcess is 1, after loading the
map the screen stops updating. Sounds play normally, input handled normally.
Setting r_postProcess to 0 causes the screen to start updating again. Setting
it back to 1 breaks screen updates once more.
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