[quake3-bugzilla] [Bug 5919] New: Screen does not update when using opengl2 with r_postProcess 1 on 10.8

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Tue Apr 9 18:38:30 EDT 2013


https://bugzilla.icculus.org/show_bug.cgi?id=5919

            Bug ID: 5919
           Summary: Screen does not update when using opengl2 with
                    r_postProcess 1 on 10.8
    Classification: Unclassified
           Product: ioquake3
           Version: GIT MASTER
          Hardware: Macintosh
                OS: MacOS X
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Video
          Assignee: zachary at ioquake.org
          Reporter: redsaur at redsaurus.net
        QA Contact: quake3-bugzilla at icculus.org

Built current github version using ./make-macosx.sh on 10.8.3, latest Xcode
etc.

When cl_renderer is set to opengl2 and r_postProcess is 1, after loading the
map the screen stops updating. Sounds play normally, input handled normally.
Setting r_postProcess to 0 causes the screen to start updating again. Setting
it back to 1 breaks screen updates once more.

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