[quake3-bugzilla] [Bug 5510] New: Incorrect number of overbright bits printed by GfxInfo_f()

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed May 9 04:39:08 EDT 2012


https://bugzilla.icculus.org/show_bug.cgi?id=5510

           Summary: Incorrect number of overbright bits printed by
                    GfxInfo_f()
           Product: ioquake3
           Version: SVN HEAD
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Video
        AssignedTo: zakk at icculus.org
        ReportedBy: belyshev at depni.sinp.msu.ru
         QAContact: quake3-bugzilla at icculus.org


To print number of overbright bits correctly, GfxInfo_f() has to be called
after R_InitImages(), like this:

---
 code/renderer/tr_init.c |    6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

Index: quake3/code/renderer/tr_init.c
===================================================================
--- quake3.orig/code/renderer/tr_init.c
+++ quake3/code/renderer/tr_init.c
@@ -214,9 +214,6 @@ static void InitOpenGL( void )
     // init command buffers and SMP
     R_InitCommandBuffers();

-    // print info
-    GfxInfo_f();
-
     // set default state
     GL_SetDefaultState();
 }
@@ -1226,6 +1223,9 @@ void R_Init( void ) {

     R_InitImages();

+    // print info (has to be called after R_InitImages())
+    GfxInfo_f();
+
     R_InitShaders();

     R_InitSkins();

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