[quake3-bugzilla] [Bug 4526] New: DirectSound init failed

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Fri Jun 17 19:29:36 EDT 2011


https://bugzilla.icculus.org/show_bug.cgi?id=4526

           Summary: DirectSound init failed
           Product: ioquake3
           Version: SVN HEAD
          Platform: PC
        OS/Version: Windows XP
            Status: RESOLVED
          Severity: normal
          Priority: P3
         Component: Sound
        AssignedTo: zakk at icculus.org
        ReportedBy: mine at ukr.net
         QAContact: quake3-bugzilla at icculus.org
                CC: arny at ats.s.bawue.de


Thilo Schulz <arny at ats.s.bawue.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
                 CC|                            |arny at ats.s.bawue.de
         Resolution|                            |FIXED

DirectSound can't be inited normally after changing mod through baseq3 MODS
menu. Possible reason - SetCooperativeLevel function fails because of invalid
window handle (?) Suggested solution - shutdown sound system before renderer.

--- Comment #1 from Thilo Schulz <arny at ats.s.bawue.de> 2011-06-17 19:29:35 EDT ---
Fixed r2042

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