[quake3-bugzilla] [Bug 4526] New: DirectSound init failed
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Fri Jun 17 19:29:36 EDT 2011
https://bugzilla.icculus.org/show_bug.cgi?id=4526
Summary: DirectSound init failed
Product: ioquake3
Version: SVN HEAD
Platform: PC
OS/Version: Windows XP
Status: RESOLVED
Severity: normal
Priority: P3
Component: Sound
AssignedTo: zakk at icculus.org
ReportedBy: mine at ukr.net
QAContact: quake3-bugzilla at icculus.org
CC: arny at ats.s.bawue.de
Thilo Schulz <arny at ats.s.bawue.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |arny at ats.s.bawue.de
Resolution| |FIXED
DirectSound can't be inited normally after changing mod through baseq3 MODS
menu. Possible reason - SetCooperativeLevel function fails because of invalid
window handle (?) Suggested solution - shutdown sound system before renderer.
--- Comment #1 from Thilo Schulz <arny at ats.s.bawue.de> 2011-06-17 19:29:35 EDT ---
Fixed r2042
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