[quake3-bugzilla] [Bug 5099] Add support for dpmaster protocol

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed Jul 27 10:00:02 EDT 2011


https://bugzilla.icculus.org/show_bug.cgi?id=5099

Simon McVittie <smcv-ioquake3 at pseudorandom.co.uk> changed:

           What    |Removed                     |Added
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                 CC|                            |smcv-ioquake3 at pseudorandom.
                   |                            |co.uk

--- Comment #4 from Simon McVittie <smcv-ioquake3 at pseudorandom.co.uk> 2011-07-27 10:00:01 EDT ---
I would hope that we can have a better backwards-compatibility story than "half
the $GAME players and servers query/are listed as DP, the other half as Q3
despite being otherwise network-compatible, and you have to configure
com_useDpmasterProtocol to be in the same half of the world as your friends"
(where values of $GAME include "OpenArena 0.8.x" and "Quake III Arena 1.32 or
later").

(One additional backwards-compat problem is that current versions of OpenArena
wrongly use the same sv_heartbeat as Quake III Arena - but with a different
protocol number - and that can't usefully be fixed until OA next breaks network
compatibility.)

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