[quake3-bugzilla] [Bug 4965] support for IQM format
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Fri Apr 29 23:34:27 EDT 2011
https://bugzilla.icculus.org/show_bug.cgi?id=4965
Zack "ZTurtleMan" Middleton <ZTurtleMan at gmail.com> changed:
What |Removed |Added
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CC| |ZTurtleMan at gmail.com
--- Comment #1 from Zack "ZTurtleMan" Middleton <ZTurtleMan at gmail.com> 2011-04-29 23:34:25 EDT ---
Should probably use model_t::md4 (like MD4 and MDR) instead of adding
model_t::iqmData as it makes all models use more memory.
IQMs should set mins/maxs in R_ModelBounds. (See
https://bugzilla.icculus.org/show_bug.cgi?id=4966 )
IQMs can only be loaded if cgame/ui specifically ask for ".iqm" (which for most
things is not possible without code modifications). (See
https://bugzilla.icculus.org/show_bug.cgi?id=4967 )
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