[quake3-bugzilla] [Bug 4965] support for IQM format

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Fri Apr 29 23:34:27 EDT 2011


https://bugzilla.icculus.org/show_bug.cgi?id=4965

Zack "ZTurtleMan" Middleton <ZTurtleMan at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |ZTurtleMan at gmail.com

--- Comment #1 from Zack "ZTurtleMan" Middleton <ZTurtleMan at gmail.com> 2011-04-29 23:34:25 EDT ---
Should probably use model_t::md4 (like MD4 and MDR) instead of adding
model_t::iqmData as it makes all models use more memory.

IQMs should set mins/maxs in R_ModelBounds. (See
https://bugzilla.icculus.org/show_bug.cgi?id=4966 )

IQMs can only be loaded if cgame/ui specifically ask for ".iqm" (which for most
things is not possible without code modifications). (See
https://bugzilla.icculus.org/show_bug.cgi?id=4967 )

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