[quake3-bugzilla] [Bug 4021] Shader order bug
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Mar 25 17:15:37 EDT 2009
http://bugzilla.icculus.org/show_bug.cgi?id=4021
Zachary J. Slater <zakk at icculus.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
--- Comment #1 from Zachary J. Slater <zakk at icculus.org> 2009-03-25 17:15:36 EDT ---
This might be a result of revision 1129
http://svn.icculus.org/quake3/trunk/code/renderer/tr_shader.c?r1=1124&r2=1129
but I can't be sure why that behavior was changed. Timbo, can you?
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