[Bug 3681] S3TC support needs updating...

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Thu Jun 12 22:34:01 EDT 2008


http://bugzilla.icculus.org/show_bug.cgi?id=3681


icculus at icculus.org changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|                            |FIXED




------- Comment #2 from icculus at icculus.org  2008-06-12 22:33 EDT -------

Fixed in svn revision #1387.

There aren't any actual S3TC textures in Quake 3...apparently the engine wants
the GL to compress them on upload, so it's not really a higher-quality thing so
much as a save-video-memory thing (and maybe a faster-at-render-time thing on
some GLs, although my iBook clocks in around the same in a timedemo; either it
doesn't matter or it's just not the bottleneck. I don't know.)

--ryan.


-- 
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug, or are watching the QA contact.



More information about the quake3-bugzilla mailing list