[Bug 3681] S3TC support needs updating...
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Thu Jun 12 22:34:01 EDT 2008
http://bugzilla.icculus.org/show_bug.cgi?id=3681
icculus at icculus.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Comment #2 from icculus at icculus.org 2008-06-12 22:33 EDT -------
Fixed in svn revision #1387.
There aren't any actual S3TC textures in Quake 3...apparently the engine wants
the GL to compress them on upload, so it's not really a higher-quality thing so
much as a save-video-memory thing (and maybe a faster-at-render-time thing on
some GLs, although my iBook clocks in around the same in a timedemo; either it
doesn't matter or it's just not the bottleneck. I don't know.)
--ryan.
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