[Bug 3682] New: Maps with >1024 models cause a segfault

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Thu Jun 12 15:48:21 EDT 2008


http://bugzilla.icculus.org/show_bug.cgi?id=3682

           Summary: Maps with >1024 models cause a segfault
           Product: Quake 3
           Version: SVN HEAD
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: minor
          Priority: P3
         Component: Misc
        AssignedTo: zakk at icculus.org
        ReportedBy: bnoordhuis at gmail.com
         QAContact: quake3-bugzilla at icculus.org


R_LoadSubmodels() calls R_AllocModel() to allocate a model_t* handle but fails
to check the return value. Actually, it does an assert(), but that does
precisely nothing in a release build.


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