[Bug 3682] New: Maps with >1024 models cause a segfault
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Thu Jun 12 15:48:21 EDT 2008
http://bugzilla.icculus.org/show_bug.cgi?id=3682
Summary: Maps with >1024 models cause a segfault
Product: Quake 3
Version: SVN HEAD
Platform: All
OS/Version: All
Status: NEW
Severity: minor
Priority: P3
Component: Misc
AssignedTo: zakk at icculus.org
ReportedBy: bnoordhuis at gmail.com
QAContact: quake3-bugzilla at icculus.org
R_LoadSubmodels() calls R_AllocModel() to allocate a model_t* handle but fails
to check the return value. Actually, it does an assert(), but that does
precisely nothing in a release build.
--
Configure bugmail: http://bugzilla.icculus.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug, or are watching the QA contact.
More information about the quake3-bugzilla
mailing list