[Bug 3425] New: flashing between connection-screen and maploading-screen (with new sdl-version)
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Wed Nov 14 12:59:32 EST 2007
http://bugzilla.icculus.org/show_bug.cgi?id=3425
Summary: flashing between connection-screen and maploading-screen
(with new sdl-version)
Product: Quake 3
Version: SVN HEAD
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
Priority: P3
Component: Video
AssignedTo: zakk at icculus.org
ReportedBy: raute_at at gmx.de
QAContact: quake3-bugzilla at icculus.org
there is an ugly grafic-effect between server-connection-screen and
map-loading-screen ...
it only happens with windows version(tested on winXP) and r_fullscreen 1 ... it
seems that this effect came with the sdl-version ...
This flash shows the old screen content, which was drawn before the
connect-screen came.
sometimes it just flashes ... sometimes it stays some seconds
... has someone an idea how I could find the reason why it is happening?
(we (from World of Padman) would need a solution for our next patch ... so
within one week -.- ... and I don't know where to start looking for the reason)
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