[Bug 3425] New: flashing between connection-screen and maploading-screen (with new sdl-version)

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed Nov 14 12:59:32 EST 2007


http://bugzilla.icculus.org/show_bug.cgi?id=3425

           Summary: flashing between connection-screen and maploading-screen
                    (with new sdl-version)
           Product: Quake 3
           Version: SVN HEAD
          Platform: PC
        OS/Version: Windows XP
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Video
        AssignedTo: zakk at icculus.org
        ReportedBy: raute_at at gmx.de
         QAContact: quake3-bugzilla at icculus.org


there is an ugly grafic-effect between server-connection-screen and
map-loading-screen ...
it only happens with windows version(tested on winXP) and r_fullscreen 1 ... it
seems that this effect came with the sdl-version ...

This flash shows the old screen content, which was drawn before the
connect-screen came.

sometimes it just flashes ... sometimes it stays some seconds

... has someone an idea how I could find the reason why it is happening?
(we (from World of Padman) would need a solution for our next patch ... so
within one week -.- ... and I don't know where to start looking for the reason)


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