[Bug 3329] ioquake smashs the stack
bugzilla-daemon at icculus.org
bugzilla-daemon at icculus.org
Mon Aug 27 10:55:15 EDT 2007
http://bugzilla.icculus.org/show_bug.cgi?id=3329
------- Comment #5 from arny at ats.s.bawue.de 2007-08-27 10:55 EDT -------
Ok then. Could you please compile from svn with debugging symbols enabled
("make debug")?
Start quake3 in a debugger like gdb, preferrably from a console outside of X or
via an ssh connection. The mouse cursor will freeze when the game crashes in
gdb. as soon as the game has crashed enter the commands
bt
info locals
and ideally a few info about the structures and variables that seem to be
involved in the crash. (The relevant source code line is shown as well.)
And give us the results here.
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