[quake2] Original quake2 game bug

Rick Knight rick_knight at rlknight.com
Sat Jan 14 12:01:50 EST 2006


Karen Pouelle wrote:

>--- Nick Warne <nick at linicks.net> wrote:
>
>  
>
>>Quake - the original (can't call it quake1 as quake2 wasn't 
>>yet born). What  weapons did that have (I have never played it),
>>and did they swap out on no ammo as quake2 does now 
>>(or did then)?
>>    
>>
>
>I just tried them all, Quake, Quake II, Quake 3A, and Quake4.
>
>Quake had the lightning gun, valued above the rocket launcher.
>But running out of ammo with that (or any weapon) doesn't
>cause a change to the rocket launcher; instead, it changes
>to just the double barrel shotgun.
>
>So the behaviours are the same with regard to running out of
>ammo and weapons switching from Quake to Quake 2. But Quake 3 and 4 do switch
>to rocket launcher when running out of ammo.
> 
>  
>
>>Could it be remnants of old code from quake that was never updated??
>>    
>>
> 
>It is possible, but it could just be more of a game style change.
>
>  
>
>>>Or maybe someone at Id knows. 
>>>      
>>>
> 
>  
>
>>Yes, only ID coders would know.  Xatrix team knew though, even 
>>though they totally screwed up the code so it didn't work for
>>the ionripper and phalanx. 
>>    
>>
>
>  
>
>>The best way here, I think, is a define in Makefile, on by default:
>>    
>>
>
>  
>
>>#ifndef ORIGINAL
>>    
>>
>
>Would that only affect servers you were running or would you
>have the mod function when you connected to an original server?
>
>I suppose that might depend on where you make the change - the
>server side game code change would change the behaviour for
>connecting clients, but clients who've made the mod on their
>server side game wouldn't see the change when connecting to an
>original Quake 2 server. It would have to be a compile-time
>option in the client code for those who want the change to
>have it in all cases.
>
>Even though I think the weapon change/damage avoidance for no
>ammo is deliberate, there's no dispute - there are lots of bugs, and more in
>the mission packs.
>
>Karen
>
>
>
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>
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>__________________________________________________________ 
>Find your next car at http://autos.yahoo.ca
>  
>
Karen,

What is Quake 3A? Is it something other than Quake 3?

Thanks,
Rick Knight



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