[quake2] To all the mouse problem peoples

Anders Storsveen wakko at generation.no
Tue Mar 29 08:03:10 EST 2005


still no-one with an explanation and/or fix to quake2 glx mouse problem  
and quake3 mouse acceleration problem?

On Sun, 20 Mar 2005 15:04:27 +0100, Anders Storsveen <wakko at generation.no>  
wrote:

> I also noticed that by default I have mouse acc, when I enter X I have  
> to do xset m 0 0, and "xset m" sets it to default, which is with  
> mouseacc. In kdm I also have it. I tried another thing here, I started  
> quake3 and then went to consoe and did "DISPLAY=:0 xset m 0 0" which  
> definantly changed the mouse in quake3, I still had mouseacc but the  
> mouse was faster.
>
> On Sun, 20 Mar 2005 04:11:18 +0100, Anders Storsveen  
> <wakko at generation.no> wrote:
>
>> common, I need to figure out what makes your mouse have no acc and my  
>> mouse have? what interface does it use, and how do you configure that  
>> interface?
>>
>> On Fri, 18 Mar 2005 22:10:26 +0100, Anders Storsveen  
>> <wakko at generation.no> wrote:
>>
>>> On Fri, 18 Mar 2005 03:39:00 +0100, Anders Storsveen  
>>> <wakko at generation.no> wrote:
>>>
>>>>
>>>>
>>>> On Fri, 18 Mar 2005 03:15:41 +0100, Julien Langer <jlanger at zigweb.de>  
>>>> wrote:
>>>>
>>>>>> I haven't seen an single computer where quake3 has had mouse  
>>>>>> acceleration
>>>>>> off (though this is not a problem, I'm pretty sure you have mouse
>>>>>> acceleration). If you follow my description you will think so too.
>>>>>>
>>>>>> In the quake3 menu, first thing you see, move the mouse to the var  
>>>>>> left or
>>>>>> right. then mark off a little area (about 15cm) by putting an  
>>>>>> obstacle on
>>>>>> each side (some books there or something). move the mouse slowly to  
>>>>>> the
>>>>>> other obstacle (use about 15 seconds or more), then mark off how  
>>>>>> much the
>>>>>> mouse moved on the screen (mine moved to the middle of the screen.  
>>>>>> THEN
>>>>>> move it back to where you started (don't move the obstacles) then  
>>>>>> move the
>>>>>> mouse quickly to the other obstacle, like under one second. Then my  
>>>>>> mouse
>>>>>> was stopped on the other side of the screen. THIS means that you  
>>>>>> have
>>>>>> mouse acceleration.
>>>>>>
>>>>>> Also I have done "xset m 0 0" and set mouse acceleration to x1.0 in  
>>>>>> kde
>>>>>> setup.
>>>>>
>>>>> Ok...
>>>>> I placed two books on my mouse pad in the exact distance to be able  
>>>>> to
>>>>> do a 360° turn in the game. (I couldn't try this in the q3 menu since
>>>>> the mouse speed in the menu is so high that the cursor moves from one
>>>>> border to the other by just moving the mouse 1 cm on the pad)
>>>>
>>>> the fact that you have very high sens in the quake3 menu may be an  
>>>> indication that you infact don't have mouse acceleration!
>>>> do you have dgamouse enabled? Please PLEASE tell me all your settings  
>>>> specs, please post your xorg.conf and every setting you can think of  
>>>> :)
>>>>
>>> just bumping this suggestion that the fact that you have high sens  
>>> would indicate no mouse acc, I believe its the same in some windows  
>>> games, when you get mouseacc off in cs the sens is very high!
>>>
>>> why oh why!
>>>
>>>>>
>>>>> I moved the mouse veeery slow from the first book to the second and  
>>>>> It
>>>>> did a complete 360° turn.
>>>>> I moved the mouse back to the other book very fast, and again did a  
>>>>> 360°
>>>>> turn.
>>>>> I tried this 20 or 30 times, moving the mouse slowly from one book to
>>>>> the other, and moving it fast. And it really did always a 360° turn.  
>>>>> Not
>>>>> more and not less. (except when I accidentally pushed the books a few
>>>>> millimetres with the mouse ;))
>>>>>
>>>>> And I know how mouse acceleration "feels". I played quake3 with  
>>>>> in-game
>>>>> mouse acceleration for quite some time.
>>>>>
>>>>> So I really can't see any acceleration there.
>>>>>
>>>>> Oh and the mouse is always exactly the same, no matter what I have  
>>>>> set
>>>>> up with xset. Quake 3 (and other games) accesses the mouse directly.
>>>>> Maybe you should try to enable DGA in your Xserver?
>>>>
>>>> I need to have this enabled to get xrandr to work, this disables  
>>>> dga-mouse too right?
>>>>      SubSection  "extmod"
>>>>          Option  "omit xfree86-dga"
>>>>      EndSubSection
>>>>
>>>>
>>>>>
>>>>> Regards,
>>>>> Julien
>>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>
>>
>>
>
>
>



-- 
Anders Storsveen
The Next Generation
http://www.generation.no



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