[quake2] compile icculus for windows

Nelson Marques nmarques at netvisao.pt
Sun Mar 27 22:04:56 EST 2005


It also builds with V C++ 6.0. Like I said before I am not a programmer, 
but I do tried with 6.0 since I _presume_ it has better backwords 
compatibility with systems running older version of windows. Only 
ref_soft.dll appears to break with 88 errors (strange number, it means 
something to some people).

Sigurdur Hannesson wrote:

>I just checked out the source from the repository and built everything
>with MS Visual C++ 7.1. Some changes are necessary, although they were
>surprisingly few, I must admit.
>For now, I'll only give you the modified sources archived (sorry,
>patch fans!). Perhaps I'll do some diffs in the morning. :)
>
>http://idle.iceware.net/q2files/quake2-cvs-2005-03-28-w32.zip (MD5:
>dc04b5b4b8ebc0f3a244e1eab7454141)
>
>
>On Fri, 18 Mar 2005 14:13:51 -0500, Brendan Burns
><brendanburns at comcast.net> wrote:
>  
>
>>If you (or anyone) get the source to compile for windows please let me
>>know and feel free to send a patch if you needed to make any changes.
>>
>>--brendan
>>
>>On Mar 18, 2005, at 1:45 PM, Anders Storsveen wrote:
>>
>>    
>>
>>>is it possible to compile icculus for windows? would be great to have
>>>the same client there too, just in case.
>>>
>>>Also I wonder if anyone know of any other quake2-projects that
>>>improve/fix quake2, and what the differences are and why we aren't
>>>working together.
>>>
>>>--
>>>Using Opera's revolutionary e-mail client: http://www.opera.com/m2/
>>>
>>>      
>>>
>>
>>    
>>
>
>
>  
>




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