[quake2] console font size

Nick Warne nick at linicks.net
Sun Jan 16 10:03:17 EST 2005

On Sunday 16 January 2005 14:17, M. V. wrote:

> The 0.16 version of icculus quake2 is unusable to me, by the way - the
> mouse is totally crazy when using glx, and even with sdlgl it works
> worse than before (with 0.15).

Strange - 0.16 sdl works great for me, as did 0.14 (0.15 went wonky with the 
sound, but that might be my builds).

I use xorg on Slack 10 (kde 3.3.2 with GEForce 4 MMX 440), and here are my 
mouse settings from xorg.conf:

# Core Pointer's InputDevice section

Section "InputDevice"

# Identifier and driver

    Identifier  "Mouse1"
    Driver      "mouse"
    Option "Protocol"    "IMPS/2"
    Option "Device"      "/dev/mouse"
    Option "Buttons" "5"
    Option "ZAxisMapping" "4 5"

    Option "Emulate3Buttons"


For me, it works perfect - better than windows!


"When you're chewing on life's gristle,
Don't grumble, Give a whistle..."

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