[quake2] The original Awakening mod
Karen Pouelle
hockeyvixen at yahoo.ca
Mon Apr 11 23:07:37 EDT 2005
> qudos qudos disseminated the following:
> BTW, I can't remember now, if anyone has played the Awakening SP maps, how
> the heck do you get to the adrenaline in the first map??
Mod "awaken":
There are some death match maps in pak0.pak...
There are two single player maps in pak2.PAK - asp1.bsp and asp2.bsp.
You have to use the ole "map asp1" to start the game because no
alias for "newgame" (the alias used by the menu system
to start a new game in the mod) exists. Indeed, there's no default.cfg
in the mod's pak files where the "newgame" alias may exist.
(many mods overlook that detail - just look at the original baseq2
or comercial mods to see how a default.cfg is constructed.)
Starting a "new game" places you into the original single
player maps with the modded weapons.
In the first single player map (asp1.bsp - The Ruins) has an adrenaline
in the crossbeams of a room with a large box. One can drop C4 on the steps
and then jump and detonate the C4 which propels one into the crossbeams to
access the adrenaline.
______________________________________________________________________
Post your free ad now! http://personals.yahoo.ca
More information about the quake2
mailing list