[quake2] Quake 0.16 rc2...

Brendan Burns brendanburns at comcast.net
Tue Sep 21 10:49:16 EDT 2004


vincent,
can you put the retexture paks up somewhere where I can grab them?  I 
can't seem to find them anywhere.

Thanks
--brendan

On Sep 21, 2004, at 9:00 AM, Vincent Cojot wrote:

>
> Brendan,
>
> I just commit a set of changes (limited to src/solaris) for the 0.16 
> release.. Also fixed a couple things and I have the data and binary 
> packages ready.. I included the older sets of re-textured packs from 
> Karen but I don't see any difference (at least here) in either Linux 
> or Solaris (both have -DRETEX ) but I'll check that tonight..
>
> Vincent
>
> On Mon, 20 Sep 2004, Brendan Burns wrote:
>
>> Thanks for the tip on the flags.  The last person who sent in x86_64 
>> patches didn't mention this.
>>
>> Does anyone know if this is a distribution specific thing, or is it 
>> standardized across Linux?
>>
>> Vis a vis GLX, I'm in favor of keeping it around as long as its not 
>> too much of a hassle.  I'm not sure why the mouse is so screwy.  The 
>> code is simple and it should just work (at least I think it 
>> should...)  there must be something about DGA.  I should probably 
>> look at the SDL code base and see how they're doing it.
>>
>> But yes, I think that using SDL makes life a lot easier for dealing 
>> with the vagaries of input/output.
>>
>> --brendan
>




More information about the quake2 mailing list