[quake2] Quake 2 - Fedora Core I

Nelson Marques nmarques at netvisao.pt
Wed Dec 3 08:44:52 EST 2003


About the mouse thingie, here's the deal,

 make sure you edit you preferences file and remove ALL references to

"set _windowed_mouse ..."

And that should fix it.

Hope it helps ya out. By the way, just a couple of remarks, anyone using Fedora or any
other system using prelinking, make sure you disable it, in order to run Quake 2. So far ExecShield is not
proven to affect the game, but I am also testing it extensively. Prelinking harms quake2 bringing out 
some nasty seg faults.

nelson



Brendan Burns wrote:

> To see if it is DGA, try adding
>
> SubSection  "extmod"
>   Option    "xfree86-dga"
> EndSubSection
>
> To you XF86Config-4 and see if it helps.  (I'm not sure that it will) 
> If it doesn't I'm not sure what the problem is, although others have 
> reported similar problems.
>
> --brendan
>
> On Wednesday, December 3, 2003, at 12:22 AM, Alexey Dokuchaev wrote:
>
>> On Tue, Dec 02, 2003 at 01:51:51PM -0600, Gian Paolo Mureddu wrote:
>>
>>> Thanks, man! I thought it was DGA (since it helped with Quake1 and
>>> Tenebrae), but enabling it in Q2 has no effect.
>>
>>
>> The bug you're probably referring here is indeed present in Quake1, but
>> was fixed in FuhQuake codebase before 0.30 release.  Quake2 seems to be
>> immune (at least judging from the source code).
>>
>> ./danfe
>>
>
>
>





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